Days Of Discord

Engine: Unity 3D/C#
Role: Gameplay Programmer

Days of Discord was a game I helped make at the company Muti Labs that was released for IOS/Android.

It was a fairly innovative game in the CCG genre that had both a single player and multiplayer features. It featured simultaneous turns, leader abilities, equippable items and some interesting card synergies.

I was the solo gameplay programmer on this project till the final stages of the game where I wrote the gameplay architecture, tools, networking and parts of the server code. On the design side, I aided in card design and balancing.